Manuscript Number : IJSRSET1625104
Effectiveness of a Virtual Project-Based Simulation Game in Construction Education
Authors(1) :-Fatemeh Pariafsai
This research was conducted to evaluate the effectiveness of a virtual project-based simulation game in construction education. For this purpose, Skyscraper Simulator, which is a project-based simulation game focused on the construction management process in an interactive environment, was tested by 135 undergraduate construction students. After finishing the game, students completed a questionnaire to rate the game’s effectiveness. Then, quantitative methods were used to investigate their answers. Students also rated their pre- and post- playing construction knowledge, ability and skills in six broad areas typical for their construction management curricula. To measure their perceived learning gains, the self- assessment data on each six area were analyzed by means of a paired-samples T test. The results provide the evidence for positive effect of a virtual project-based simulation game on educating undergraduate construction students, and so for its potential to be used as a supplementary tool in construction education at undergraduate level.
Fatemeh Pariafsai
Construction, Education, Project-based, Self- assessment, Simulation, Virtual
Publication Details
Published in :
Volume 2 | Issue 5 | September-October 2016 Article Preview
Department of Architectural Drawing, Islamic Azad University of Shahr Rey, Tehran, Tehran, Iran
Date of Publication :
2016-10-30
License: This work is licensed under a Creative Commons Attribution 4.0 International License.
Page(s) :
377-393
Manuscript Number :
IJSRSET1625104
Publisher : Technoscience Academy
Journal URL :
https://ijsrset.com/IJSRSET1625104