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Strengths & Weaknesses of a Project-Based Simulation Game as an Educational Tool


Fatemeh Pariafsai
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This research study was conducted to investigate the potential of a virtual project-based simulation game for being used as an educational tool, from the viewpoint of construction students. For this purpose, 135 undergraduate construction students played Skyscraper Simulator, which is a virtual project-based simulation game focused on construction management. After playing, the students completed a questionnaire to share their opinions on the game's strengths and weaknesses. For assessing their responses, the comments were categorized by means of the constant comparative method of qualitative analysis and were counted for each category. The results indicate that the participants believed that Skyscraper Simulator has the potential to help substantially with comprehension of main concepts in construction management, and so it has positive effect on educating undergraduate construction students.

Fatemeh Pariafsai

Construction, Education, Project-based, Simulation, Strength, Weakness

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Publication Details

Published in : Volume 2 | Issue 6 | November-December - 2016
Date of Publication Print ISSN Online ISSN
2016-12-30 2395-1990 2394-4099
Page(s) Manuscript Number   Publisher
59-67 IJSRSET162623   Technoscience Academy

Cite This Article

Fatemeh Pariafsai, "Strengths & Weaknesses of a Project-Based Simulation Game as an Educational Tool ", International Journal of Scientific Research in Science, Engineering and Technology(IJSRSET), Print ISSN : 2395-1990, Online ISSN : 2394-4099, Volume 2, Issue 6, pp.59-67, November-December-2016.
URL : http://ijsrset.com/IJSRSET162623.php


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