Changing Design Cognition

Authors

  • Paolo Fiamma  University of Pisa Italy

DOI:

https://doi.org/10.32628/IJSRSET218652

Keywords:

Design, Cognition, Architecture, Change, System

Abstract

Building Information Modeling methodology is the current interest for many didactic programs around the world. May be the Master program can be an opportunity to understand the whole BIM concept in the AEC industry. In the Master BIM in Pisa, Italy we are teaching an approach that is not only “tech”. In the Building Information Modeling methodology, the digital representation receives a new strategic task in the world of construction: reducing the gap between the “res aedificanda” and its simulation via object-oriented graphics. Developing research on this way means to offer new powerful opportunities to re-think the link between “the fact” and “its representation”. There is a strong link between graphics approach and cognitive paradigms in design architecture. If the Building Information Modeling could be an answer for the actual needs of the world of AEC, digital design in BIM becomes the way to think the whole project “as one”. In the BIM graphics environment, the digital drawing changes the sign in ontology. To sum up, we are moving beyond vision to "experience" the design before it is built: we design the constructive ontology according to our experience of the “fabrica”. Modeling the interaction means represent the process through the time.

References

  1. AA.VV., 2006, ACM Transaction on Graphics, Official Proceedings of 2006 ACM Siggraph International Conference, Boston, Ma., ACM New York.
  2. Carrara G., Fioravanti A., 2001, A Theoretical model of shared distributed Knowledge bases for Collaborative Architectural Design, Conference Proceedings Strategic Knowledge and Concept Formation III, Sydney.
  3. Eastman C., Teicholz P., Sacks R., Liston K., 2011, BIM Handbook: A Guide to Building Information Modeling for Owners, Managers, Designers, Engineers and Contractors, 2nd Edition. New Jersey: John Wiley & Sons, Hoboken.
  4. Gucci N., 1998, Some reflections about design process of construction, Italian Engineer, official magazine of the National Italian Committee of Engineers, Dario Flaccovio Editore S.r.L., Palermo, Italia.
  5. Fox M., Kemp M., 2009, Interactive Architecture, Princeton Architectural Press, New York.
  6. Heinsen G.L., 1995, Note of design lesson in Architecture, La Editrice Artistica Bassanese e la Scuola Remondini. Bassano del Grappa, Italia.
  7. Jabi W., Anders P., 2003, Official Proceedings of Acaadia 22 Conference Connecting crossroads of digital discourse. B.S. University Indianapolis, Indiana.
  8. Mitchell W.J., 1999, E-topia: Urban life, Jim – but not as we know it. The MIT Press, Cambridge, Ma.
  9. Saggio A., 2005, Interactivity at the Centre of Avant-Garde Architectural Research. Arch’it Digital Review of Architecture.
  10. Woodbury R., 2010, Elements of Parametric Design, Routledge. New York

Downloads

Published

2021-12-30

Issue

Section

Research Articles

How to Cite

[1]
Paolo Fiamma "Changing Design Cognition" International Journal of Scientific Research in Science, Engineering and Technology (IJSRSET), Print ISSN : 2395-1990, Online ISSN : 2394-4099, Volume 8, Issue 6, pp.279-284, November-December-2021. Available at doi : https://doi.org/10.32628/IJSRSET218652