Corona Killer A Free Augmented Reality Game Using Unity
Keywords:
Augmented Reality, Unity, Android, Game Development, XR DevelopmentAbstract
Corona Killer is an Augmented Reality game developed for Android devices using Unity 3D Engine and Google AR Core. This paper will focus on the process and the technologies used in order to achieve the game.
References
- Riya Aggarwal; Abhishek Singhal, “Augmented Reality and its effect on our life”, 9th International Conference on Cloud Computing, Data Science & Engineering (Confluence), 2019
- Clinton Keith, “Agile Game Development with Scrum”, Chapter 1
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- The Official Unity Webpage for getting started with XR Foundation https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.1/manual/index.html
- R. Ramadan and Y. Widyani, "Game development life cycle guidelines," 2013 International Conference on Advanced Computer Science and Information Systems (ICACSIS), 2013, pp. 95-100
- Bellarbi, A.; Zenati, N.; Otmane, S.; Belghit, H.; Benbelkacem, S.; Messaci, A.; Hamidia,” A 3D interaction technique for selection and manipulation distant objects in augmented reality.”, n Proceedings of the 2017 5th International Conference on Electrical Engineering-Boumerdes (ICEE-B), Boumerdes, Algeria, 29–31 October 2017; pp. 1–5.
- Ro, H.; Byun, J.-H.; Park, Y.J.; Lee, N.K.; Han, T.-D., “AR Pointer: Advanced Ray-Casting Interface Using Laser Pointer Metaphor for Object Manipulation in 3D Augmented Reality Environment.”, Appl. Sci. 2019, 9, 3078.
- The Official Unity Webpage for getting started with Raycasting https://docs.unity3d.com/ScriptReference/Physics.Raycast.html
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Published
2021-05-30
Issue
Section
Research Articles
License
Copyright (c) IJSRSET

This work is licensed under a Creative Commons Attribution 4.0 International License.
How to Cite
[1]
Savion Mario Sequeira, Dinesh G "Corona Killer A Free Augmented Reality Game Using Unity" International Journal of Scientific Research in Science, Engineering and Technology (IJSRSET), Print ISSN : 2395-1990, Online ISSN : 2394-4099,
Volume 9, Issue 3, pp.41-46, May-June-2021.