A Survey of Augmented Reality

Authors

  • Nagaraj M. Lutimath  Department of Information Science and Engineering, East Point College of Engineering and Technology, Bengaluru, Karnataka, India
  • Manjunath S  Department of Computer Science and Engineering, Cambridge Institute of Technology, Bengaluru, Karnataka, India
  • Anupriya A G  Department of Computer Science and Engineering, Cambridge Institute of Technology, Bengaluru, Karnataka, India
  • Navin Maria J R  Department of Information Science and Engineering, Sri Venkateshwara College of Engineering, Bengaluru, Karnataka, India

Keywords:

Augmented Reality, AR Toolkit, OpenCV, Vuforia, Wikitude

Abstract

Augmented Reality is a depiction of the real world with the real and virtual objects combined together. The surrounding environment is enhanced with virtual objects in real time to increase the user experience. The aim of Augmented Reality is to generate a system in which the user cannot tell the distinguish between the real world and the virtual environment. Now a days Augmented Reality is utilized in medicine, entertainment, military training, engineering design, robotics, manufacturing and other industries. Augmented Reality systems have reached certain level of maturity in educational environments and its effectiveness has been widely proven. The paper describes applications in these areas.

References

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Published

2021-07-30

Issue

Section

Research Articles

How to Cite

[1]
Nagaraj M. Lutimath, Manjunath S, Anupriya A G, Navin Maria J R "A Survey of Augmented Reality" International Journal of Scientific Research in Science, Engineering and Technology (IJSRSET), Print ISSN : 2395-1990, Online ISSN : 2394-4099, Volume 9, Issue 4, pp.140-145, July-August-2021.